Build Version 0.1
Driving Simulation Physics » Devlog
In this version:
- Wheel Colliders to be affected with physics materials when colliding with one
- Vehicle Light System
- controlling turn signals, headlights interior dashboard lights
- Vehicle Drivetrain to control the physics for the vehicle which include providing power to the drive axles and controlling the steering behavior of the steering wheel and axle
- Suspension control Front/Rear
- Center of Mass
- Properties for controlling Traction and burnout effect
- Particles for exhaust and skid smoke
- Door Interaction Script -> using mouse click to interact with the vehicle door
- Camera Control
- controlling 3 separate views ( interior, exterior and free rotate exterior)
- Wheel Physics
- Control the behavior of the wheel collider and apply the appropriate physics to simulate real life tire behavior
Driving Simulation Physics
Driving simulation physics in unity 2017
Status | In development |
Author | Ben Kibabu |
Genre | Simulation |
Tags | Driving, Physics, vehicle-physics |
Languages | English |
More posts
- Build Version 0.1.1Apr 23, 2018
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